I went to the two5six conference earlier this month, and it was very cool. See above evidence of me playing Barabariball and grinning like a fool.
Killscreen Magazine’s first-ever event focused on the intersection of gaming, creativity and interactivity, with speakers paired from different backgrounds with similar common ground speaking throughout the day.
Far Cry 3’s head writer, Jeffery Yohalem, discussed how interactive media changes the way narrative can be established, while Dennis Crowley of Foursquare elaborated on how his company tries to provide that “a-ha” moment of getting the boomerang in Zelda (but in real life).
The day ended with a discussion of gaming, Kickstarter, the universe and everything by Double Fine’s Tim Schaefer, followed by an arcade of some of the top recent indie titles to have caught the Killscreen staff’s attention. Editor Jamin Warren did an amazing, if seemingly exhausting, job of playing MC for the entire day by continually provoking insightful conversation matched with a quick-witted levity, later to be dubbed by Tim Schaefer as “gaming’s Ira Glass.”
Read more about two5six over on Killscreen’s recap of the day.
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